![]() Do you allow multi-classing, or have any particular rules in regards to it?ġ2. Just don't make a character who'll try and murder the party.ġ1. Does your game use alignment? What are your restrictions, if so? By what method should Players generate their attributes/ability scores and Hit Points?ġ0. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?ĩ. ![]() Though it would be nice to get a mix of Matrix/Magic/Material, class matters less to me than the character.Ĩ. or do not want? What are your rules on 'prestige' and/or homebrewed classes? Are there any particular character classes, professions, orders, etc. However many BP worth you invest at creation. How much gold or other starting funds will the characters begin with? ![]() What is the characters' starting status (i.e. We'll be playing here on the forums, and I'll be using Roll20 for combat maps.ĥ. What's the gaming medium (OOTS, chat, e-mail etc.)? How many Players are you looking for? Will you be taking alternates, and if so, how many?Ĥ. I tend to edge more towards espionage than open warfare, but that will mostly depend on what you do in the game.ģ. historic period, published or homebrewed campaign setting, alternate reality, modern world, etc.)? "Shadow Chasers" or "Agents of Psi" for d20 Modern)? What is the setting for the game (eg. What 'type' or variant of game will it be (i.e. What game system are you running (D&D, Call of Cthulu, Palladium, GURPS, etc.), and if applicable what edition (Original, Classic, Revised, 1st, 2nd, 3rd, 5th, 10th, etc.)?Ģ. I have nothing against them personally, but pink mohawks need not apply. Another thing that will make you stand out is a match in tone - I'm looking to run a noir inspired, fairly serious game. If you can show me a strong unit with some guaranteed interaction, it makes both profiles more attractive. When making your characters, consider linking back-stories with another player, perhaps collaborate in the creation process. Are you an anarchist hacker out for a quick buck? A fledgling mage plumbing the depths of their power? Or a street samurai looking for a cause? That's for you to decide.īut first, a few tips - while the lone badass is a trope Shadowrun does very well, relationships with other PC's are essential. You will assume the roles of the SIN-less, the few and the questionably proud who roam the cracks in society. As you've likely surmised, this is the recruitment thread for a Shadowrun game taking place in Seattle, 2072. Shadows ripple in the Astral, portending dark days ahead, and in their fortress-arcologies the masters of the city plot against each other for wealth and power. Locked safely in towers of steel and glass, SINner's tuck their children in to bed while in the barrens a family is stabbed to death for a loaf of bread. In the grimy alleys behind the Matrix illusion, strung out go-gangs clash for dominance while Tamanous organleggers watch from the shadows, eager for the night's harvest. In Downtown, an Horizon Emergency Report screams through the matrix, a perfectly coiffed elf woman reporting on a recent terrorist attack on one of Ares' mid level residential complexes. Far above the neon skyline of the Emerald City, black clouds flicker like strobe lights, the rumble of thunder merging with the thrum of traffic and the static tension of the Matrix until it seems the city has a heartbeat all its own.
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